Louigi Verona's Workshop

These are games and puzzles that I invented.

Please note that my interest is mainly in creating new types of games. Therefore, most of these offer novel gameplay. Feedback is greatly appreciated!





Perfectionist is an original puzzle which I invented in 2016. The goal of the game is to remove all blocks. It is generally impossible to solve a board without losing points. The real goal of the game is to lose as few points as possible.

The puzzle is incredibly immersive and has a sense of mathematical beauty to it. I consider this to be one of my most successful inventions to date.

Perfectionist boasts a small, but robust community of daily players.






Incremental Fortress is a deep and expansive incremental game and my biggest game to date






Machinery is a sci-fi incremental game






Demigod is a series of incremental games






Tile Quest is a tile puzzle game, based on an old principle seen in classic games such as Alchemy.






Bliss is a classic incremental game






Verteron Controller Factory is a representative of the incremental games genre, also known as idle games and clicker games. VCF is unique in that it is not endless and has to be completed within 30 minutes. You need to figure out the best strategy to become the Ruler of the Universe as fast as possible!







The Void is a crossover between a game and a strange art installation. Your goal is to advance in rank by... waiting. But there is a catch: the upgrade button has to be armed several seconds before the upgrade is ready, otherwise the promotion won't happen, and the cycle restarts. This forces the player to attend to the game regularly. The game is beatable, and can be finished in just under 8 hours, in homage to Pen and Teller's "Desert Bus".






Riskline is a game of skill and luck. The goal of the game is to get as much money as possible. Money is rewarded by moving forward along the RiskLine. Each step doubles the reward. However, there is a catch - one of the steps is mined, and stepping on it results in death.

Riskline started as a game designing exercise in creating a perfectly balanced game, which makes it impossible to come up with a single winning strategy, instead requiring the player to constantly reassess their options.

Look at the screenshot: it might look weird. But try it. Believe me, it's much more interesting than it looks. And when you try it - email me with feedback!





The Marbon Puzzle requires you to clear out all the blocks, only it doesn't tell you how.






Cardinal's Dice is a story of a cleric who set out to defeat evil by moving up the ranks of Hell, in order to become the Devil's most trusted advisor, and get a chance to murder him.
But as the journey progresses, the well-meaning cardinal has not noticed that his righteous fervor, gambling, murders and black magic have been tools that the Devil used to forge one of his most ruthless minions to ever walk the face of Earth...
Now, roll the dice!

This is an experimental game on top of a gambling mechanic I invented and which you can find. I wanted to see if you can build something larger on top of that.






Become Pope is a small incremental game with the goal of rising through the church ranks.







a billion bananas is a small incremental game. Well, okay. Not so small. But initially it looks like a small game! :D







SAMPTIC is a game of chance with elements of skill. Players take turns to shoot at their opponent with a gun that deals random damage.


Visit:
SAMPTIC





Phantom 100 is a representative of a unique game genre which I've devised around 2017 called phantom games. This was just a first attempt, a proof of concept, but I am relatively happy with it.

The game looks incredibly complex, but is governed by a very simple rule. The point of the game is to figure out what the rule is. However, there are two more levels to the game: once you know what the basic rule are, you should figure out how to get bonuses, and, finally, once you figure that out, the game gets transformed into a game of skill.

To learn more about phantom games, venture here.




Download:

Phantom 100 for Win
(Windows Defender might complain about the file, but it is safe)

Phantom 100 for Linux
(Install the OSS audio package if there is no sound)





Dust Quest is a game where the player's task is to clean dust off of walls. Walls will have objects which will fall off when freed from dust and clean dust while falling. The game has 10 levels and can be very relaxing.




Download:

Dust Quest for Win
(Windows Defender might complain about the file, but it is safe)

Dust Quest for Linux
(Install the OSS audio package if there is no sound)





Wizard Battle is a slot-machine style card game. It is an original game, initially designed in 2014. I continue to work on the concept, but as it is it's a totally playable game.







Wrenchman is a desktop wrench-throwing game. The premise of the game is that you have 10 wrenches which you throw at enemies to kill them. However, your ammo is never replenished, so you will have to pick wrenches back up.


Wrenchman mascot is a bear holding two wrenches



Screenshot







Mouse Quest is a game of skill. Your goal is to move the cursor through the maze without touching any of the walls and avoiding all the enemies. In order to beat the game you must collect 8 green round keys which are then used to open the lock at the end.

To start playing, hover the cursor over the checkpoint. As soon as your arrow changes into a circle, you can start playing. You have ten attempts and then the game starts over.




Download:

Mouse Quest for Win
(Windows Defender might complain about the file, but it is safe)

Mouse Quest for Linux
(Install the OSS audio package if there is no sound)





Q Tower is a platform game. The goal of the game is to reach the bottom of Q Tower, while collecting items and killing enemies.

Depending on how well you do, once you reach the bottom, you will be given a status. The most difficult status to reach in Competitive mode is PHILANTHROPIC NINJA, which means collecting no items and killing no enemies.

The game also has a Fidget mode which removes enemies and focuses only on collecting items.




Download:

Q Tower for Win
(Windows Defender might complain about the file, but it is safe)

Q Tower for Linux
(Install the OSS audio package if there is no sound)





Perimeter is a hardcore game of skill. Your goal is to not let enemies cross the screen. It is a total mayhem of bullets and explosions. Your ship has three types of guns and in order to win the game you need to master all of them.

You control the machine gun that kills only aerial enemies with C, a gun that shoots only ground units with Z and X, and a gun that kills all types of units with A and S. Since the latter two guns are not automatic, the two buttons are assigned in order to allow the player to press the two buttons in succession and create a more dense fire.




Download:

Perimeter for Win
(Windows Defender might complain about the file, but it is safe)

Perimeter for Linux
(Install the OSS audio package if there is no sound)





The Prisoner is a fidget game. The goal of the game is to serve your prison sentence in the dungeon of Prince Abubu. Each passing second increases your score, and once you reach the goal score - you have served your prison sentence. However, you can make it happen faster if you collect treasure. You also need to eat. If your health goes down to 0, you die. Therefore, the game forces you to pay at least a little bit of attention.




Download:

The Prisoner for Win
(Windows Defender might complain about the file, but it is safe)

The Prisoner for Linux
(Install the OSS audio package if there is no sound)





Dangerous Mining is a desktop zero-player game. The player has no control over the outcome of the game and is the initiator: you only need to press the spacebar. This launches a pellet which tries to reach the top. Nevertheless, the game is fun and even addictive. This is one of my first zero-player concepts.




Download:

Dangerous Mining for Win
(Windows Defender might complain about the file, but it is safe)

Dangerous Mining for Linux
(Install the OSS audio package if there is no sound)





The Gunslinger is a game of skill. The goal of the game is to travel accross the Solar System, starting with Mercury and concluding with Neptune. In order to advance, the player has to shoot targets. Ammo is limited, but each time a target is shot, you are rewarded additional ammo. The game displays your performance statistics in real-time, allowing newbies to track their progress and real gunslingers to boast about their 100% accuracy.

The game has some nice concepts, for instance, the distances between in-game planets are proportional to distances between planets in the Solar System. Additionally, great emphasis is placed on real-time statistics, to make the game more interesting to the player. Every check-point the game will demonstrate how well the player is doing compared to the previous check-point.




Download:

Gunslinger for Win
(Windows Defender might complain about the file, but it is safe)

Gunslinger for Linux
(Install the OSS audio package if there is no sound)





The Adventures of Merlock Bolmes is a fidget platformer.




Download:

The Adventures of Merlock Bolmes for Win
(Windows Defender might complain about the file, but it is safe)

The Adventures of Merlock Bolmes for Linux
(Install the OSS audio package if there is no sound)





15 Orbs of Voltor is a desktop maze game for Windows and Linux. Featuring merciless gameplay, the game is tailored towards those who love a serious challenge. Beautiful project in terms of design, a whole soundtrack written specifically for the game.

15 Orbs of Voltor might be the only game in the world that focuses specifically on a 2D maze experience. The goal of the game is to collect 15 Orbs. The game features a minimap, teleporters, landmarks within a maze to help you navigate and a robot in a maze that you have to catch.








Maze: The Elephant Challenge is a desktop game for Linux and Windows which focuses on solving mazes. The goal of the game is to visit every place in the game, including a number of secret locations. The central piece of the game is a huge maze called Elephant which has to be solved in order to "beat the game".








R Maze is a game styled as an old-school DOS game where the player has to go through a maze, while collecting various (rather strange and probably completly useless) items. The game was never completed, and creating levels was technologically difficult. Just like any other 2D maze game, this game suffers from bad controls - not because of any technical gitches, but because it is extremely difficult to implement controls for a 2D maze game that would be intuitive and easy to use. Still, I would like to make a game similar to this in the future, so regard this specimen as proof of concept.




Download:

R Maze for Win
(Windows Defender might complain about the file, but it is safe)

R Maze for Linux
(Install the OSS audio package if there is no sound)





Text Game is... well, a text game! Simple, but charming. Or so I was told!




Download:

Text Game
Text Game Source
- in case someone wants to write a sequel